Easy/notEasy. I've solved the Breakout assignment problem in
principle ie in pseudocode.
While in the PlayState, there will be a check to see if the PowerUp
state condition has been met (like there is one at present for the
VictoryState). Make it 5 minutes of play! If there is, player goes to
BonusPlayState, which 'sets' two new balls. Player is then returned
to PlayState...
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