Yes, there is progress under the sun: Oracle released its
two toolkits, AWT and Swing in 1995 and 1997 respectively.
These were presented as tools for making user interfaces.
In 2007, came javafx, capable of facilitating animation.
Below, animation with awt/swing advancing the box at every
second. It is jagged. For comparison, an animation today
runs between 24 and 60 frames per second!!
The code below - using javafx - rotates a polygon. As is,
I find it dizzying and recommend changing the duration of
one rotation to 5 seconds. Javafx makes it all straightforward.
import javafx.animation.RotateTransition;
import javafx.application.Application;
import static javafx.application.Application.launch;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.stage.Stage;
import javafx.util.Duration;
public class RotateTransitionExample extends Application {
@Override
public void start(Stage stage) {
//Creating a hexagon
Polygon hexagon = new Polygon();
//Adding coordinates to the hexagon
hexagon.getPoints().addAll(new Double[]{
200.0, 50.0,
400.0, 50.0,
450.0, 150.0,
400.0, 250.0,
200.0, 250.0,
150.0, 150.0,
});
//Setting the fill color for the hexagon
hexagon.setFill(Color.BLUE);
//Creating a rotate transition
RotateTransition rotateTransition = new RotateTransition();
//Setting the duration for the transition
rotateTransition.setDuration(Duration.millis(5000));
//Setting the node for the transition
rotateTransition.setNode(hexagon);
//Setting the angle of the rotation
rotateTransition.setByAngle(360);
//Setting the cycle count for the transition
rotateTransition.setCycleCount(50);
//Setting auto reverse value to false
rotateTransition.setAutoReverse(false);
//Playing the animation
rotateTransition.play();
//Creating a Group object
Group root = new Group(hexagon);
//Creating a scene object
Scene scene = new Scene(root, 600, 300);
//Setting title to the Stage
stage.setTitle("Rotate transition example ");
//Adding scene to the stage
stage.setScene(scene);
//Displaying the contents of the stage
stage.show();
}
public static void main(String args[]){
launch(args);
}
}
https://www.tutorialspoint.com/javafx/javafx_animations.htm
No comments:
Post a Comment