This week's Pygame tutorial segment showed how to use collision detection.
It's actually simple, there is a function that detects it (on the encirling rect box).
Here, the collided with goes to a new random position...
I had been annoyed that the screen femained black while the introductory song played.
The song has been silenced. Sound effects work fine, with movement from hero_right.
The text has been silenced, for the moment:
Hero_right now is center, as the game opens:
It is useful to color the rectangles during gamedevelopement to see if the action makes
sense and the character is close to the rect on all sides...
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