Saturday, April 10, 2021

Helpful

 Starting to see the whole game unfold; and solved the

passing the level proble. It needs to be passed from the

BeginGameState and not the PlayState. This is where the

new board is created.


I was wondering where the initial board behing the flashing

panel came from. It is from StartState. Tested for it by restricting

things to 3 colors.

    



    




*     *     *

The present game design isn't suited to it, but one could see the score accumulate

over levels. One needs to get BeginState into the loop:
















Found the below exchange helpful:

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