In the IBM Quantum version of the CHSH game, Alice and Bob still each return
0 or 1, but do so after measurement. Here is the strategy each follows:
Alice:
Bob:
Effectively, each has created an orthonormal basis of 90 degrees.
How does this better their chances. Below, for the case where each receives
a 0 from the referee:
Doing the math, this means that a = b app. 85% of the time., a net improvement
from a classical strategy.
There is Qiskit code for running the game with this strategy, which I plan to
work on next!! 🎲
these possibilities, but then realized that there is not one circuit but four and each
is run as a function of what the referee assigns to Bob and Alice. From the qiskit
implementation in the lesson:
Quirk has its own version:
No comments:
Post a Comment