Always fun: I got a question from someone yesterday about my
Puzzles project. How was the intact image of the puzzle generated for
the opening of the game.
Clearly, I have been merely running my puzzle choices as the match3.png image
in the game machine, and tweeking from there. For the opening - StartState -
I had merely by-passed the positions table and asked for the tiled image done from
gFrames['tiles'], as it comes out of Utilities.
Looking back on positions, it is a serialization. Used on a table, the
outcome is not a return of each and every item:
* * *
* * *
Not surprisingly:
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