Wednesday, May 26, 2021

OpenGL

 Just Found the solution to my little problem, trying to code

for all three clockhands on a shifting referential. It's called OpenGl,

a standard for graphics which Love2d implements in the draw() function.

Essentially, one can translate and rotate different elements, so long as one calls a

parenthesis of push() and pop(). Below:




Ouf!!

https://love2d.org/forums/viewtopic.php?t=84910

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